Puzzles

← Both adventures at the Old Oak · All Worlds

A whole world of friends

Meet familiar faces through puzzles, stories, and creative play. Make a friends album, build a little theater, or choose a picture to color together.

For grown-ups ↓

Free to play & explore · No sign-up
This adventure: ages 3–8 · Choose the starting point that fits.

An illustrated scene from Ori: Meet the Wondermaths Friends.
Ori: Meet the Wondermaths Friends

Ori: Our World of Friends

Meet the Wondermaths friends in an English audio story with Ori. · 9:47

Download MP3 ↓

Your adventure, more than one way

Play. Draw.
Discover together

Turn the book’s pages on screen. Color with a brush or fill tool. Draw on reusable activity sheets, without printing.

Preview: Color it your way

Color it your way

Fill a space or paint with a brush. Save your picture and try again.

Open coloring →
Book & coloring downloads · printing is optional

Book editions

Coloring editions

Look closer · no printer needed

Four ways to explore

Draw, erase, and save your work. Use Check my work after adding your picture choices or numbers with Answer. Follow the instructions on each page. Free coloring is not graded.

Find the matching answers & little hints →

Bring the friends along

Make a little more
of the adventure

Choose a project you want to make together. These activities use paper; print only the pages you need. A grown-up helps with cutting and assembly.

Friend stickers preview

Friend stickers

Match the character codes to the spaces in your album.

Your friends album preview

Your friends album

A place for names, pictures, and favorite discoveries.

Explorer passport preview

Explorer passport

Make a record of the worlds you have visited.

Find a pair · memory preview

Find a pair · memory

Start with six pairs. Add more when you want a challenge.

Friend dominoes preview

Friend dominoes

Match portraits and build a chain together.

How to start: album, memory, map & theater

Album & stickers

Print both at 100% / Actual size. Match the character codes. Use sticker paper, or plain paper and glue.

A small memory game

Choose six matching pairs. Mix them face down and turn over two at a time. Keep a match and try again, or turn both back. Find all the pairs together.

Build the map

The home version has six sheets: three across and two down. Print at 100%, trim along the rectangles, line up the repeated edges, and tape behind.

Make a scene

Keep each theater figure’s base attached and fold it forward. Stand up a backdrop. Choose a few friends: who visits the Old Oak today?

A little piece of Wondermaths

Take a world with you

Lightweight WebP wallpapers. Choose your device, save the picture, then set it as a background.

A rhyme to share

Read it together

Follow the rhyme, point to the pictures, and join in at your own pace.

Preview of this adventure’s rhyme

Listen together

A Friend For You

The song from this adventure. Press play when you are ready.

For the grown-up beside them

You do not need to have
all the answers

Choose a starting point

Choose one adventure and start with four or six puzzle pieces. More pieces are an option, not a requirement.

Offer one little hint

Drag a piece, or tap the piece and then its place. Try: “Which part of the picture could this belong to?” Use the picture preview when it helps.

Make room for another way

Pointing, speaking, or showing can be a useful way to respond. Take a break or choose an easier task when that helps.

Good to know

Badges stay in this browser. An unfinished puzzle does not survive a page reload. Save a finished picture from the game if you want to keep it.

How to play

Parent quick guides

Worksheet answers

A small hint first, then the answer when you need it.

Open answers & hints →

The next little adventure

Keep exploring

See all welcome adventures →

Help for grown-ups

How to start

Choose a friend or adventure and a picture puzzle. Begin with four or six pieces. Drag a piece, or tap it and then a place, to build the whole picture.

What your child practices

Combining parts into a whole, matching picture details and edges, and using spatial relationships.

Make it easier or try a challenge

A gentler start

Choose four pieces. Look at the whole picture together and find one clear detail that continues across a join.

A little more thinking

Choose more pieces when ready. Predict where a piece belongs using both its picture and edge, then show which clue helped you rule out another place.

These are ways to support or extend play together. Your child can point, act, or explain; saying the answer aloud is optional.

Little hints & worksheet answers

Look at the picture detail and the edge. Which neighboring piece could continue both?

For a worksheet, match its picture and age before opening a hint or answer.

Open worksheet answers
Try it away from the screen

Draw a picture on scrap paper. A grown-up cuts it into four pieces. Rebuild it, then swap roles so your child can help you notice a useful joining detail.

PDF and ZIP downloads marked “email access” require a grown-up’s email. Free sample pages open without email. Newsletter signup is optional and separate.

Ori: Meet the Wondermaths Friends