Ori beside the door of his home, high in the Old Oak. Five paths lead into Wondermaths.

You’ve found Ori’s home

The
Old Oak

Come in.
There’s a world to discover.

Meet the friends, follow a path, or stay for a story. Your adventure starts here.

Let’s play with Ori A little help for grown-ups ↓
Five paths. Where should we go?

Step beyond the roots

Which path calls to you?

A forest whisper. A splash of water. A little wonder.
Five worlds, all connected by the Old Oak.

All five worlds are ready to explore. Meet each world’s host in a welcome adventure, then discover its games, stories, and activities.

Two adventures. One home.

“Shall we play?”
asks Ori

Two adventures begin at this tree. Wander through the world, or piece together a picture of someone new. Choose your first hello.

Ori and a forest friend explore a picture puzzle in an open book. Illustration from the welcome game.

Adventure 1 · Discover the places

Welcome to Wondermaths

Explore five worlds through puzzles, coloring, and matching. Begin with a place that catches your eye.

This adventure: ages 3–6 · Start where it feels comfortable.

An illustrated scene from Ori: Meet the Wondermaths Friends.

Adventure 2 · Meet the friends

Meet the Wondermaths Friends

Meet the friends through picture puzzles. Choose four or six pieces to begin, then try more when you want to.

This adventure: ages 3–8 · Start where it feels comfortable.

A story for each adventure

There’s always
room for a story

Come closer. Turn a page. Meet the same friends in two illustrated stories, and find out what happens next.

Welcome to Ori’s world book cover

Story 1

Welcome to Ori’s world

Read together, turn the pages, and stop to talk about what you notice.

Read this book →
Our world of friends book cover

Story 2

Our world of friends

Read together, turn the pages, and stop to talk about what you notice.

Read this book →
Optional book downloads

Welcome to Wondermaths

Meet the Wondermaths Friends

A place for your own ideas

What will you
discover on the page?

Use a finger, stylus, or mouse. Draw, connect, circle, and keep your work. No paper or ink needed for these activities.

A little help when you want it. Each card has Check my work for its picture choices, numbers, or arrangements. Use the Answer tool as the page explains. Free coloring is not graded.

Welcome to Wondermaths

Optional worksheet downloads · Welcome to Wondermaths

Meet the Wondermaths Friends

Optional worksheet downloads · Meet the Wondermaths Friends
Welcome to Wondermaths coloring preview

Color your way

The places

Paint with a brush or fill a space. Erase and save your picture. Your colors are your choice.

Open coloring →
Meet the Wondermaths Friends coloring preview

Color your way

The friends & world tour

Paint with a brush or fill a space. Erase and save your picture. Your colors are your choice.

Open coloring →
Optional coloring downloads

Welcome to Wondermaths

Meet the Wondermaths Friends

The world comes off the page

A little theater.
A big adventure

Create an album, put on a little show, or play a picture game together. These paper projects are optional; a grown-up helps with cutting and assembly.

All five worlds, together

Where should we go today?

Build the big map from six pages. Choose a place, find its friends, and invent an adventure of your own.

The five-world map, available as six sheets to join together.
Your friends album preview

Your friends album

A place for names, pictures, and favorite discoveries.

Find a pair · memory preview

Find a pair · memory

Start with six pairs. Add more when you want a challenge.

Explore all the other extras · passports, stickers, maps & more
Reading friends preview

Reading friends

Choose a friend to keep your place in a book.

Friend stickers preview

Friend stickers

Match the character codes to the spaces in your album.

Explorer passport preview

Explorer passport

Make a record of the worlds you have visited.

Friend dominoes preview

Friend dominoes

Match portraits and build a chain together.

A few ideas to help you begin

Album & stickers

Print both at 100% / Actual size. Match the character codes. Use sticker paper, or plain paper and glue.

A small memory game

Start with six matching pairs face down. Turn over two. Keep a match, or turn them back. Find all the pairs together.

Build the map

Print at 100%. Arrange three sheets across and two down. Trim along the rectangles, align the repeated edges, and tape behind.

Make a little theater

Keep each figure’s base attached and fold it forward. Stand up a backdrop, choose a few friends, and decide who visits the Old Oak.

Words to share

A rhyme.
A song. A little smile

Read the rhymes together, or listen to the song from Meet the Wondermaths Friends.

A Friend For You

Press play when you are ready to listen.

A little piece of Wondermaths

Keep a world close

Choose a wallpaper from either adventure. Save the picture, then set it as your device’s background.

Ori holds his glowing crystal and welcomes you.

For the grown-up
sharing the adventure.

For the grown-up beside them

One small beginning
is enough

Pick a game, a story, or a card that interests your child. You do not need to complete the whole collection.

Welcome to Wondermaths

Try this first

Choose one world and a comfortable puzzle. Try matching a feature together: “What can you see in both pictures?”

Coloring is open-ended. A creative choice does not need a right or wrong answer.

Back to this game ↑

How to play

Activity answers & hints

Offer a small hint first. Pointing, speaking, or showing are also ways to respond together.

Open the matching answers →

Parent quick guides

Story picture guide

Meet the Wondermaths Friends

Try this first

Start with four or six pieces. Drag a piece, or tap it and then tap its place. Try: “Which part could this belong to?” Use the picture preview when it helps.

Badges stay in this browser. An unfinished puzzle does not survive a page reload; save a finished picture from the game if you want to keep it.

Back to this game ↑

How to play

Activity answers & hints

Offer a small hint first. Pointing, speaking, or showing are also ways to respond together.

Open the matching answers →

More guidance for your family →

PDF and ZIP downloads marked “email access” require a grown-up’s email. Free sample pages open without email. Newsletter signup is optional and separate.

An adventure with Ori