Position & Paths
Follow a path, find a place, and choose a way through.
28 pages you can open and draw on right here.





Hano: Safe Little Yard · Hano · Close Hano’s yard · Age 2.5–3
Trace around the fence until your finger reaches a gap.

Hano: Safe Little Yard · Hano · Close the yard · Age 4
Look at the two open ends. Which way must the missing piece slope?

Hano: Safe Little Yard · Hano · Which yards are closed? · Age 5
Trace each fence all the way around. Can you get through a gap?

Hano: Safe Little Yard · Hano · Look twice! · Age 6–7
Check every yard for a gap before separating the closed and open groups.

Kova: Dam Memory · Kova · Remember the top row · Age 2.5–3
Before hiding the picture, say where the log is in your own words.

Kova: Dam Memory · Kova · Remember one place · Age 4
Notice both the row and the place within that row.

Kova: Dam Memory · Kova · Remember two places · Age 5
Name the two places before covering the picture, then picture the dam again.

Kova: Dam Memory · Kova · Remember, then imagine a change · Age 6–7
After remembering the logs, track the empty spaces as one more is filled.

Pim: Lily Hops · Pim · One flower for every lily · Age 2.5–3
Touch only the lilies that do not have a flower.

Pim: Lily Hops · Pim · Plan two hops · Age 4
Try the landings in order. Passing over the flower is not the same as landing on it.

Pim: Lily Hops · Pim · Plan three hops · Age 5
Check every landing: collect the flower, avoid Sevi, and finish at the boat.

Pim: Lily Hops · Pim · Find every route, then change the rules · Age 6–7
Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

Rilo: Forest Circles · Rilo · Empty hideouts · Point · Age 2.5–3
Look inside both hideouts. What do you notice?

Rilo: Forest Circles · Rilo · Empty hideouts · Draw · Age 4
Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

Rilo: Forest Circles · Rilo · Empty hideouts · Match · Age 5
Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

Rilo: Forest Circles · Rilo · Empty hideouts · One comes in, one goes out · Age 6–7
For each picture, begin with what is inside its hideout, then follow the change.

Tavi: Magic Window · Tavi · Where was the acorn? · Age 2.5–3
Before hiding the picture, say where the acorn sits.

Tavi: Magic Window · Tavi · Mark the shelf · Age 4
Notice both the row and the side before covering the model.

Tavi: Magic Window · Tavi · Two treasures back · Age 5
Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

Tavi: Magic Window · Tavi · Tavi moved one · Age 6–7
Hide the model. Mark the treasure that moved, then tap the empty bottom-left shelf and choose the treasure to put back. Enter how many shelves were empty. Use Pen to draw freely.

Zumi: Shape Blossoms · Zumi · Find the petal · Age 2.5–3
Trace the outline of the opening and compare the choices.


Zumi: Shape Blossoms · Zumi · Join the flower center · Age 5
Imagine the two pieces touching along their straight edges.

Zumi: Shape Blossoms · Zumi · Copy Zumi’s mosaic · Age 6–7
Compare each triangle with the one in the same place in Zumi’s model.