Memory & Logic

Remember, look again, and work out what changes.

29 pages you can open and draw on right here.

  • Orbo: Moonlight Blink · Orbo · The Grand Observatory · Age 6-7

    Orbo: Moonlight Blink · Ages 6–7

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

  • Orbo: Moonlight Blink · Orbo · Crystal groups blink! · Age 4-5

    Orbo: Moonlight Blink · Ages 4–5

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

  • Orbo: Moonlight Blink · Orbo · Orbo blinks! · Age 2.5-3.5

    Orbo: Moonlight Blink · Ages 2.5–3.5

    Look at the crystals floating in the air, then compare the answer windows.

  • Orbo: Moonlight Blink · Orbo · Potions blink! · Age 3-4

    Orbo: Moonlight Blink · Ages 3–4

    Can you remember how the potions were arranged? Compare each window with that picture.

  • Kova: Dam Memory · Kova · Remember the top row · Age 2.5–3

    Kova: Dam Memory · Ages 2.5–3

    Before hiding the picture, say where the log is in your own words.

  • Kova: Dam Memory · Kova · Remember one place · Age 4

    Kova: Dam Memory · Age 4

    Notice both the row and the place within that row.

  • Kova: Dam Memory · Kova · Remember two places · Age 5

    Kova: Dam Memory · Age 5

    Name the two places before covering the picture, then picture the dam again.

  • Kova: Dam Memory · Kova · Remember, then imagine a change · Age 6–7

    Kova: Dam Memory · Ages 6–7

    After remembering the logs, track the empty spaces as one more is filled.

  • Luvi: Magic Potions · Luvi · A little moon magic · Age 2.5–3

    Luvi: Magic Potions · Ages 2.5–3

    Which bottle carries the same symbol as the recipe?

  • Luvi: Magic Potions · Luvi · The missing potion · Age 4

    Luvi: Magic Potions · Age 4

    Follow the recipe’s arrow from the potion already used.

  • Luvi: Magic Potions · Luvi · Follow the recipe · Age 5

    Luvi: Magic Potions · Age 5

    Check one bottle at a time, starting at the left.

  • Luvi: Magic Potions · Luvi · Look twice, mix once · Age 6–7

    Luvi: Magic Potions · Ages 6–7

    Match the order first. Then count only the symbol named in the question.

  • Aro: Welcome to the Open Sky · Lula's Mail · Age 2.5–3

    Aro: Welcome to the Open Sky · Ages 2.5–3

    Match the face on the letter.

  • Aro: Welcome to the Open Sky · Lula's Mail · Age 4

    Aro: Welcome to the Open Sky · Age 4

    Check both the twig and the roof.

  • Aro: Welcome to the Open Sky · Lula's Mail · Age 5

    Aro: Welcome to the Open Sky · Age 5

    Find a twig mailbox without a roof.

  • Aro: Welcome to the Open Sky · Lula's Mail · Age 6–7

    Aro: Welcome to the Open Sky · Ages 6–7

    Assign all three letters, then imagine moving only Didi's roof to Tibo.

  • Tavi: Magic Window · Tavi · Where was the acorn? · Age 2.5–3

    Tavi: Magic Window · Ages 2.5–3

    Before hiding the picture, say where the acorn sits.

  • Tavi: Magic Window · Tavi · Mark the shelf · Age 4

    Tavi: Magic Window · Age 4

    Notice both the row and the side before covering the model.

  • Tavi: Magic Window · Tavi · Two treasures back · Age 5

    Tavi: Magic Window · Age 5

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

  • Tavi: Magic Window · Tavi · Tavi moved one · Age 6–7

    Tavi: Magic Window · Ages 6–7

    Hide the model. Mark the treasure that moved, then tap the empty bottom-left shelf and choose the treasure to put back. Enter how many shelves were empty. Use Pen to draw freely.

  • Vela: Match the Toys · Vela · Find a matching toy · Age 2.5–3

    Vela: Match the Toys · Ages 2.5–3

    Compare the whole toy and its details with Vela’s fish.

  • Vela: Match the Toys · Vela · Finish the pair · Age 4

    Vela: Match the Toys · Age 4

    Which toy in Vela’s group is still on its own?

  • Vela: Match the Toys · Vela · Find the pairs · Age 5

    Vela: Match the Toys · Age 5

    Put matching toys together and count each complete pair once.

  • Vela: Match the Toys · Vela · Look twice, Vela! · Age 6

    Vela: Match the Toys · Age 6

    After making pairs, look for any toy left on its own.

  • Vela: Match the Toys · Vela · Where is the pair? · Age 7

    Vela: Match the Toys · Age 7

    Hide the model. Tap a card with Answer to draw the fish line. Tap the small Bell strip below each card to mark the two bells. Use Pen to color.

  • Dralo: Buttons and Lights · Dralo · One button for each light · Age 2.5–3

    Dralo: Buttons and Lights · Ages 2.5–3

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

  • Dralo: Buttons and Lights · Dralo · What lights up next? · Age 4

    Dralo: Buttons and Lights · Age 4

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

  • Dralo: Buttons and Lights · Dralo · Remember the program · Age 5

    Dralo: Buttons and Lights · Age 5

    Name the sequence before hiding it, then recall where the dark light was.

  • Dralo: Buttons and Lights · Dralo · One more press · Age 6–7

    Dralo: Buttons and Lights · Ages 6–7

    Use Answer to choose or build your answer on the page. Use Pen to draw and color. You can erase, undo, and try again.

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